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Play Is Power: Why Gamers Must Defend Their Digital Future
Gamers are versatile, capable and ready champions. Most of the time, it is for causes other than our own personal IRL ones. We spread our time and spend it in and among many fictional worlds which tantalize us. Gamers— It’s time we direct just a little of that boundless energy, that organizing genius we lend to raids, marathons, mods, and campaigns… toward something that’s ours to defend. Digital doesn’t mean disposable!

J-dawg
1 day ago3 min read
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Stop Killing Games: The Case Against Deletion
A game that can no longer be played, regardless of whether a boxed copy exists or a museum exhibit displays its logo, is not preserved. Donating defunct hardware or promotional discs does not preserve interactive media—it aestheticizes its erasure.

J-dawg
3 days ago7 min read
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#StopKillingGames Matters — And Why It’s Going to Win
Because our cause is just, and we can
This is a move to update the laws ultimately, in favor of We, the Consumers. Now that is true for gamers everywhere, where we find our options limited, and our patience abused by bad actors in the gaming space. While we have options in the market to get what we want, today, we see that the big companies just do not care to give us what we want enough of the time

J-dawg
5 days ago7 min read
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The War on Men: How Digital Domains are Dispossessing Masculinity
You bought it, but can you fix it, modify it, repurpose it without permission? Probably not. Can you prevent it from spying on you, from being rendered obsolete by force or fiat? Less and less so. Ownership has slipped into a myth.
What we’re left with is access. And access can be revoked.

J-dawg
7 days ago4 min read
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Gaming Journalism Is Dead
What do you think gamers? Are we dead? Is the games industry dead like they say? Or is it gaming journalism that's dead?

J-dawg
May 144 min read
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Nintendo's Pricing in the Switch 2 Era
With the recent announcement of Nintendo Switch 2, the gaming industry has also entered a new era of price points. We examine the consequences in the face of existing and upcoming competition in the handheld market

Martin Strnad
May 911 min read
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Antagonism by developers and the gaming press ruins all our good time
We have witnessed the demonization and vilification of the gaming public by members of the press and gaming industry. We reject this.

J-dawg
Mar 2222 min read
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Our statement on abusers in the gaming space
This is unsettling but necessary subject to address. Not just a nuisance in gaming spaces—an abusive menace to any community he infiltrates. We've got to reject bad actors seeking to damage the gaming community.

J-dawg
Feb 2412 min read
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Our statement on grifters in the gaming space
Essay and Statement By J-dawg T hroughout the course of Gamergate 1 and into Gamergate 2, it becomes clear there are those who have...

J-dawg
Feb 2210 min read
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SteamOS is the great disruptor
The big question is: Will Valve try to compete with Nintendo not only for the adult handheld gamer but also over the core couch-based gamers

Martin Strnad
Dec 21, 20245 min read
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Steam Users Should Be Allowed to Ignore More Curators and Developers
By: Mellow Online | Store Sentinels [Steam] Guest Contributor The Steam Curator system has been around for a good long while. Having...

Mellow | Store Sentinels
Sep 27, 20246 min read
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Games as a Service
How fun's the fee? Gaming as a Service (GaaS ) - A concept introduced by hit gaming phenomenon's like World of Warcraft . The idea is...

J-dawg
Jan 28, 20202 min read
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