
WHO WE ARE
Our Mission Statement
We are the remnant and the root—those who remember, those who rebuild. Gaming is not a service. It is not a subscription. It is not a leash. It is an inheritance, a legacy of imagination, interactivity, and insurgent joy.
We the brethren stand for the games that reward skill, before wallets. We stand with creators who craft; not those who coerce. We believe the gamer is not a demographic, but a brotherhood. An idea. An act. An art!
Too long has the industry peddled half-built hypes and manipulative mechanics under the smirk of profit. We say: enough. Our loyalty is not for sale, and our silence is not a given. If publishers dare forget that the audience is not captive, we will remind them.
We, the Brethren Advocates, work to inform, to uplift, to reform. We prize freedom over friction, culture over control. Whether preserving the classics, empowering indies, or confronting the creeping enclosures of speech, code, or conduct—our answer is simple: play on, but play free.
We are the Brotherhood. And to those who would shape tomorrow’s games: tread well, pioneer. The rest of us are watching. And playing. And we will not forget who made it worth it!
JDawg (Jeff)
Founder/CEO
Editor-in-Chief & Tech Lead
J-Dawg is a die-hard gamer, devoted fan of traditional 2D animation, GBAMFS' founder, CEO and pointman. Graduate, Connecticut School of Broadcasting.
His background in Information Technology, Cybersecurity & Security inform his views on industry affairs.
John Rigler

Web3 Expert & Crypto Consultant
John Rigler is a is a multifaceted talent in the cutting-edge areas of high tech. Leading engineer in crypto design concepts, AI experimentation, and application-Web integration. John serves as in-house advisor in these areas. Old-school gamer. New-school concepts.
MammothTusk

Programming / Background Ops
MammothTusk is a self-trained programmer, sysadmin and experimenter. He loves to game and have a good time, letting no bug, drop, scheme or bad attitude get in his way!
Martin Strnad

Senior Market Contributor
Martin Strnad is a game design, narrative and production consultant. A veteran of 16 years in game development, Martin has also served as editor and contributor to European gaming news sites. Active indie-dev enthusiast and booster!
Van Shannon

Chief of Sustainable Engineering
Van Shannon is our in-house Green Engineering expert. Background in critical infrastructure, general operations, and construction. When he's not holding down the machines that keep us all safe and comfy, he devotes time to next-gen ecological + ethical planning for crypto, AI & more. He loves gaming from the foundation-up!
Comms Dir.

Head of Social Media Distro
Our Comms Director - role is open!
Apply in Tips & Jobs
Lead Reviewer

Game Reviewer (Editorial)
Research Lead

General Research Head
Our Lead Reviewer - role is open!
Apply in Tips & Jobs
Our Research Lead - role is open!
Apply in Tips & Jobs
Squad up!

