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Stop Killing Games: Where Does the Industry REALLY Stand?
How good is that, gamers? We're collecting W's every day, and our strongest supporters have only just begun to speak out as the petition draws to a close...
J-dawg
Jul 1612 min read
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We Choose to Play: Memory, Rights, and Digital Art
Seriously—has anything quite like this ever happened before? Millions of people showing up to say one thing: We want to play. Not with dollars (which some might even call easier or more passive), but with deliberate, individual action. A signature. A raised hand. A principled stand. That alone is astonishing. But the fact that it’s popular, too? That says even more!
J-dawg
Jul 163 min read
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Play Is Power: Why Gamers Must Defend Their Digital Future
Gamers are versatile, capable and ready champions. Most of the time, it is for causes other than our own personal IRL ones. We spread our time and spend it in and among many fictional worlds which tantalize us. Gamers— It’s time we direct just a little of that boundless energy, that organizing genius we lend to raids, marathons, mods, and campaigns… toward something that’s ours to defend. Digital doesn’t mean disposable!
J-dawg
Jul 73 min read
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Stop Killing Games: The Case Against Deletion
A game that can no longer be played, regardless of whether a boxed copy exists or a museum exhibit displays its logo, is not preserved. Donating defunct hardware or promotional discs does not preserve interactive media—it aestheticizes its erasure.
J-dawg
Jul 67 min read
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#StopKillingGames Matters — And Why It’s Going to Win
Because our cause is just, and we can
This is a move to update the laws ultimately, in favor of We, the Consumers. Now that is true for gamers everywhere, where we find our options limited, and our patience abused by bad actors in the gaming space. While we have options in the market to get what we want, today, we see that the big companies just do not care to give us what we want enough of the time
J-dawg
Jul 37 min read
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Comfort for the Soul in a World Gone Mad
You might own it, but you don’t really own it. You can’t fix it, change it, or even stop it from spying on you. You don’t have much say. That’s not how men usually live.
J-dawg
Jul 22 min read
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The War on Men: How Digital Domains are Dispossessing Masculinity
You bought it, but can you fix it, modify it, repurpose it without permission? Probably not. Can you prevent it from spying on you, from being rendered obsolete by force or fiat? Less and less so. Ownership has slipped into a myth.
What we’re left with is access. And access can be revoked.
J-dawg
Jul 24 min read
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Gaming Journalism Is Dead
What do you think gamers? Are we dead? Is the games industry dead like they say? Or is it gaming journalism that's dead?
J-dawg
May 134 min read
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Nintendo's Pricing in the Switch 2 Era
With the recent announcement of Nintendo Switch 2, the gaming industry has also entered a new era of price points. We examine the consequences in the face of existing and upcoming competition in the handheld market
Martin Strnad
May 911 min read
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DayZ – It's a one-of-a-kind sandbox survival game
At core, DayZ is a multiplayer survival sandbox that was born as a mod for Arma 2. This is a game I recommend!
Trell
Apr 55 min read
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Hostility from developers and gaming media ruins the fun
We have witnessed the demonization and vilification of the gaming public by members of the press and gaming industry. We reject this.
J-dawg
Apr 319 min read
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Antagonism by developers and the gaming press ruins all our good time
We have witnessed the demonization and vilification of the gaming public by members of the press and gaming industry. We reject this.
J-dawg
Mar 2222 min read
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Abusers in the gaming space-in plain English
Not just a nuisance in gaming spaces—a menace to any community he infiltrates. We must reject bad actors who seek to damage the gaming community.
J-dawg
Feb 246 min read
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Our statement on abusers in the gaming space
This is unsettling but necessary subject to address. Not just a nuisance in gaming spaces—an abusive menace to any community he infiltrates. We've got to reject bad actors seeking to damage the gaming community.
J-dawg
Feb 2312 min read
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Our statement on grifters in the gaming space
Essay and Statement By J-dawg T hroughout the course of Gamergate 1 and into Gamergate 2, it becomes clear there are those who have...
J-dawg
Feb 2210 min read
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Skyrim the reigning champ? An AI-powered roundtable discussion
We dive into whether Skyrim has been dethroned. Seems like it's still the platinum standard in many respects. AI interlocuter discussion.
J-dawg
Feb 196 min read
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An experience of immersion that cannot fail to please – KCD2
Throughout my journey, I've experienced many things. Please take a seat by the hearth and let me tell you a story! This is a tale about... Kingdom Come: Deliverance II
Czardd
Feb 93 min read
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Beyond render — Nvidia brings a real-time paradigm shift
It is no exaggeration to state that we are at a pivotal moment in PC gaming history; embracing AI acceleration is proving far more economic
Martin Strnad
Jan 255 min read
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SteamOS is the great disruptor
The big question is: Will Valve try to compete with Nintendo not only for the adult handheld gamer but also over the core couch-based gamers
Martin Strnad
Dec 20, 20245 min read
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Forging a New Legend: Game Science’s Triumph with Black Myth: Wukong
Review by GBAMFS Contributor Raman Sharma How a Bold Vision of Mythology and Masterful Craftsmanship Redefined the Landscape of Gaming in...
Raman Sharma
Dec 2, 20242 min read
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Chainswords and Glory: Space Marine 2 as a Defiant Anthem of Old-School Masculinity
Space Marine 2 doesn’t merely honour its origins—it revels in them
Raman Sharma
Nov 19, 20242 min read
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Selling Games Directly to Players is the Future
Today the Games industry is suffering overall from greedy publishers with a stranglehold on a handful of platforms. But that's changing... devs now have a golden opportunity to sell directly to players, self-distribute games
Skelius Mortalis
Oct 18, 20243 min read
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Steam Users Should Be Allowed to Ignore More Curators and Developers
By: Mellow Online | Store Sentinels [Steam] Guest Contributor The Steam Curator system has been around for a good long while. Having...
Mellow | Store Sentinels
Sep 27, 20246 min read
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Short-circuiting innovation and the fatcats that perpetrate it - Part II
Fundamentally innovation requires dedication to something greater than capital.
J-dawg
May 23, 20204 min read
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